Guns Against Death
version 1.1

A small but spacious map designed to make it easy to find other players quickly.
In an effort to reduce auto-switch, the ARs and SMGs have been tucked away into the nooks and crannies of the map (for the most part).
To increase the availability of the ARs and SMGs, these weapons have been quadrupled wherever you find them, effectively (but not actually) increasing their appearance rate beyond 100%.

Changes since version 1.0
* Added an anti auto-switch weapon compartment for the AR (top level).
* Raised ceiling elevation of certain architectural extremities.
* Adjusted direction of player starting locations to encompass a better view of nearby weapons.
* Fixed texture alignment issues.
* Some minor re-texturing.

Comments or suggestions? 
Post in the topic "Guns Against Death", at http://www.pfhorums.com/
Or send a PM to Ares Ex Machina, at http://www.pfhorums.com/
Or email me at ares.ex.machina@gmail.com

This map was created using Weland and Visual Mode.lua